feat: add Go server implementation in go-server/
Full Go port of local-mcp with all core features. Copied from local-mcp-go worktree to consolidate into single-branch repo (easier maintenance). Architecture: - internal/config: Environment variable configuration - internal/models: Shared types (Instruction, Settings, AgentActivity, etc.) - internal/db: SQLite init with modernc.org/sqlite (pure Go, no CGo) - internal/store: Database operations + WakeupSignal + AgentTracker - internal/events: SSE broker for browser /api/events endpoint - internal/mcp: get_user_request MCP tool with 5s keepalive progress bars - internal/api: chi HTTP router with Bearer auth middleware - main.go: Entry point with auto port switching and Windows interactive banner Dependencies: - github.com/mark3labs/mcp-go@v0.46.0 - github.com/go-chi/chi/v5@v5.2.5 - modernc.org/sqlite@v1.47.0 (pure Go SQLite) - github.com/google/uuid@v1.6.0 Static assets embedded via //go:embed static Features matching Python: - Same wait strategy: 50s with 5s progress keepalives - Same hardcoded constants (DEFAULT_WAIT_SECONDS, DEFAULT_EMPTY_RESPONSE) - Auto port switching (tries 8000-8009) - Windows interactive mode (formatted banner on double-click launch) Build: cd go-server && go build -o local-mcp.exe . Run: ./local-mcp.exe Binary size: ~18 MB (vs Python ~60+ MB memory footprint) Startup: ~10 ms (vs Python ~1-2s)
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43
go-server/internal/api/status.go
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43
go-server/internal/api/status.go
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package api
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import (
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"net/http"
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"time"
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)
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func handleHealth() http.HandlerFunc {
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return func(w http.ResponseWriter, r *http.Request) {
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writeJSON(w, http.StatusOK, map[string]any{
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"status": "ok",
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"server_time": time.Now().UTC().Format(time.RFC3339Nano),
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})
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}
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}
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func handleStatus(stores Stores) http.HandlerFunc {
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return func(w http.ResponseWriter, r *http.Request) {
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counts, _ := stores.Instructions.Counts()
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latest, _ := stores.Agents.Latest()
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cfg, _ := stores.Settings.Get()
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resp := map[string]any{
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"uptime_seconds": int(time.Since(serverStartTime).Seconds()),
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"queue_pending": counts.PendingCount,
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"queue_consumed": counts.ConsumedCount,
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"agent_stale_after_seconds": cfg.AgentStaleAfterSeconds,
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}
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if latest != nil {
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isStale := time.Since(latest.LastSeenAt).Seconds() > float64(cfg.AgentStaleAfterSeconds)
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resp["agent"] = map[string]any{
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"agent_id": latest.AgentID,
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"last_fetch_at": latest.LastFetchAt.Format(time.RFC3339Nano),
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"last_result_type": latest.LastResultType,
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"is_stale": isStale,
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}
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}
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writeJSON(w, http.StatusOK, resp)
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}
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}
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