feat: execute durable client commands through supervisor
This commit is contained in:
@@ -0,0 +1,476 @@
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//go:build windows
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package windows
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// The Windows adapter deliberately keeps all Win32 handles in this file. The
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// selector in selection.go is pure policy; this layer obtains one verified
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// primary token, creates a suspended child with an explicit handle list, and
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// puts it in a kill-on-close Job before releasing it.
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import (
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"context"
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"errors"
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"fmt"
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"os"
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"os/exec"
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"sync"
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"syscall"
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"time"
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"unsafe"
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rvboxv1 "github.com/rvbox/rvbox/gen/go/rvbox/v1"
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"github.com/rvbox/rvbox/internal/client/supervisor"
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winapi "golang.org/x/sys/windows"
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)
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const (
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logon32LogonService = 5
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logon32ProviderDefault = 0
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securitySystemRID = "S-1-5-18"
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)
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var (
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advapi32 = syscall.NewLazyDLL("advapi32.dll")
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procLogonUserW = advapi32.NewProc("LogonUserW")
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)
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func stdinLineEnding() []byte { return []byte{'\r', '\n'} }
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type nativeHandles struct {
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process winapi.Handle
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job winapi.Handle
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pid uint32
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close sync.Once
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}
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// NewSupervisor constructs the machine-wide Windows implementation. The
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// service process is expected to run as LocalSystem; token selection verifies
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// that assumption when a command is started and records the selected context.
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func NewSupervisor(options NativeOptions) (supervisor.Supervisor, error) {
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options = options.withDefaults()
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return newExecSupervisor(options), nil
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}
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func (manager *execSupervisor) Start(ctx context.Context, spec supervisor.StartSpec) (supervisor.Process, error) {
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if err := validateExecutionSource(&spec); err != nil {
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return nil, err
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}
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if spec.Execution.GetShellType() != rvboxv1.ShellType_SHELL_CMD && spec.Execution.GetShellType() != rvboxv1.ShellType_SHELL_POWERSHELL {
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return nil, ErrUnsupportedShell
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}
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manager.mu.Lock()
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if _, exists := manager.active[spec.IssueUUID]; exists {
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manager.mu.Unlock()
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return nil, ErrProcessAlreadyRunning
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}
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manager.mu.Unlock()
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plan, err := ResolveShell(spec.Execution.GetShellType(), manager.options.Shells)
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if err != nil {
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return nil, err
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}
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if err := verifyExecutable(plan.ApplicationName); err != nil {
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return nil, err
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}
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wrapper, err := BuildWrapper(spec.Execution, spec.ScriptBody, manager.options.MaxWrapperBytes)
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if err != nil {
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return nil, err
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}
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wrapperPath, cleanup, err := materializeWrapper(spec.WorkingDirectory, wrapper, manager.options.Now())
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if err != nil {
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return nil, err
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}
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fail := func(cause error) (supervisor.Process, error) {
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if cleanup != nil {
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cleanup()
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}
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return nil, cause
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}
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token, identity, err := manager.selectToken(spec.Execution.GetElevated())
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if err != nil {
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return fail(err)
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}
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defer token.Close()
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baseEnvironment, err := token.Environ(false)
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if err != nil {
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return fail(fmt.Errorf("build token environment: %w", err))
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}
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environment, err := BuildEnvironmentBlock(parseEnvironment(baseEnvironment), spec.Environment)
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if err != nil {
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return fail(err)
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}
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launch, err := plan.BuildLaunchPlan(wrapperPath, spec.WorkingDirectory, environment)
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if err != nil {
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return fail(err)
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}
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stdinRead, stdinWrite, stdoutRead, stdoutWrite, stderrRead, stderrWrite, err := createStandardPipes()
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if err != nil {
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return fail(err)
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}
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closeFiles := func() {
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for _, file := range []*os.File{stdinRead, stdinWrite, stdoutRead, stdoutWrite, stderrRead, stderrWrite} {
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if file != nil {
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_ = file.Close()
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}
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}
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}
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pipesTransferred := false
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defer func() {
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// Parent-side handles are retained only after successful process
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// creation. Any error path closes both ends here.
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if !pipesTransferred {
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closeFiles()
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}
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}()
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job, err := createKillOnCloseJob()
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if err != nil {
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closeFiles()
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return fail(fmt.Errorf("create command Job: %w", err))
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}
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cleanupJob := true
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defer func() {
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if cleanupJob {
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_ = winapi.CloseHandle(job)
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}
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}()
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application, err := winapi.UTF16PtrFromString(launch.ApplicationName)
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if err != nil {
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return fail(err)
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}
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commandLine, err := winapi.UTF16FromString(launch.CommandLine)
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if err != nil {
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return fail(err)
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}
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workingDirectory, err := winapi.UTF16PtrFromString(launch.WorkingDirectory)
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if err != nil {
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return fail(err)
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}
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attributeList, err := winapi.NewProcThreadAttributeList(1)
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if err != nil {
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return fail(err)
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}
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defer attributeList.Delete()
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childHandles := []winapi.Handle{winapi.Handle(stdinRead.Fd()), winapi.Handle(stdoutWrite.Fd()), winapi.Handle(stderrWrite.Fd())}
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if err := attributeList.Update(winapi.PROC_THREAD_ATTRIBUTE_HANDLE_LIST, unsafe.Pointer(&childHandles[0]), uintptr(len(childHandles))*unsafe.Sizeof(childHandles[0])); err != nil {
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return fail(err)
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}
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startup := winapi.StartupInfoEx{}
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startup.Cb = uint32(unsafe.Sizeof(startup))
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startup.Flags = winapi.STARTF_USESTDHANDLES | winapi.STARTF_USESHOWWINDOW
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startup.ShowWindow = winapi.SW_HIDE
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startup.StdInput = childHandles[0]
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startup.StdOutput = childHandles[1]
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startup.StdErr = childHandles[2]
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startup.ProcThreadAttributeList = attributeList.List()
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var processInfo winapi.ProcessInformation
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flags := uint32(winapi.CREATE_NEW_CONSOLE | winapi.CREATE_SUSPENDED | winapi.CREATE_UNICODE_ENVIRONMENT | winapi.EXTENDED_STARTUPINFO_PRESENT)
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var environmentPointer *uint16
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if len(environment) > 0 {
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environmentPointer = &environment[0]
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}
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if err := winapi.CreateProcessAsUser(token, application, &commandLine[0], nil, nil, true, flags, environmentPointer, workingDirectory, &startup.StartupInfo, &processInfo); err != nil {
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return fail(fmt.Errorf("create suspended command process: %w", err))
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}
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// The child owns these handles after CreateProcessAsUser returns. Keep only
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// the three parent ends and the process/job handles in the daemon.
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_ = stdinRead.Close()
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_ = stdoutWrite.Close()
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_ = stderrWrite.Close()
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if err := winapi.AssignProcessToJobObject(job, processInfo.Process); err != nil {
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_ = winapi.TerminateProcess(processInfo.Process, 1)
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_ = winapi.CloseHandle(processInfo.Process)
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_ = winapi.CloseHandle(processInfo.Thread)
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return fail(fmt.Errorf("assign command to Job: %w", err))
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}
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if _, err := winapi.ResumeThread(processInfo.Thread); err != nil {
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_ = winapi.TerminateJobObject(job, 1)
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_ = winapi.CloseHandle(processInfo.Process)
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_ = winapi.CloseHandle(processInfo.Thread)
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return fail(fmt.Errorf("release suspended command: %w", err))
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}
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pipesTransferred = true
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_ = winapi.CloseHandle(processInfo.Thread)
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started := manager.options.Now()
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handles := &nativeHandles{process: processInfo.Process, job: job, pid: processInfo.ProcessId}
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cleanupJob = false
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command := &exec.Cmd{Process: osProcess(processInfo.ProcessId)}
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waitFn := func() (int32, bool, error) {
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_, waitErr := winapi.WaitForSingleObject(processInfo.Process, winapi.INFINITE)
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var code uint32
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if err := winapi.GetExitCodeProcess(processInfo.Process, &code); err != nil && waitErr == nil {
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waitErr = err
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}
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handles.close.Do(func() {
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_ = winapi.CloseHandle(processInfo.Process)
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_ = winapi.CloseHandle(job)
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})
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return int32(code), false, waitErr
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}
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killFn := func(code uint32) error {
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return winapi.TerminateJobObject(job, code)
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}
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process := manager.registerProcess(spec.IssueUUID, identity, command, stdinWrite, stdoutRead, stderrRead, started, waitFn, killFn, cleanup)
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return process, nil
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}
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func osProcess(pid uint32) *os.Process {
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process, err := os.FindProcess(int(pid))
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if err != nil {
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return &os.Process{}
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}
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return process
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}
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func verifyExecutable(path string) error {
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info, err := os.Stat(path)
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if err != nil {
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return fmt.Errorf("stat configured shell %q: %w", path, err)
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}
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if !info.Mode().IsRegular() {
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return fmt.Errorf("configured shell %q is not a regular file", path)
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}
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return nil
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}
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func createStandardPipes() (*os.File, *os.File, *os.File, *os.File, *os.File, *os.File, error) {
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security := &winapi.SecurityAttributes{Length: uint32(unsafe.Sizeof(winapi.SecurityAttributes{})), InheritHandle: 1}
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var stdinReadHandle, stdinWriteHandle winapi.Handle
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var stdoutReadHandle, stdoutWriteHandle winapi.Handle
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var stderrReadHandle, stderrWriteHandle winapi.Handle
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if err := winapi.CreatePipe(&stdinReadHandle, &stdinWriteHandle, security, 0); err != nil {
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return nil, nil, nil, nil, nil, nil, err
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}
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if err := winapi.CreatePipe(&stdoutReadHandle, &stdoutWriteHandle, security, 0); err != nil {
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_ = winapi.CloseHandle(stdinReadHandle)
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_ = winapi.CloseHandle(stdinWriteHandle)
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return nil, nil, nil, nil, nil, nil, err
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}
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if err := winapi.CreatePipe(&stderrReadHandle, &stderrWriteHandle, security, 0); err != nil {
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for _, handle := range []winapi.Handle{stdinReadHandle, stdinWriteHandle, stdoutReadHandle, stdoutWriteHandle} {
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_ = winapi.CloseHandle(handle)
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}
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return nil, nil, nil, nil, nil, nil, err
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}
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for _, handle := range []winapi.Handle{stdinWriteHandle, stdoutReadHandle, stderrReadHandle} {
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if err := winapi.SetHandleInformation(handle, winapi.HANDLE_FLAG_INHERIT, 0); err != nil {
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for _, closeHandle := range []winapi.Handle{stdinReadHandle, stdinWriteHandle, stdoutReadHandle, stdoutWriteHandle, stderrReadHandle, stderrWriteHandle} {
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_ = winapi.CloseHandle(closeHandle)
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}
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return nil, nil, nil, nil, nil, nil, err
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}
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}
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return os.NewFile(uintptr(stdinReadHandle), "rvbox-stdin-read"), os.NewFile(uintptr(stdinWriteHandle), "rvbox-stdin-write"), os.NewFile(uintptr(stdoutReadHandle), "rvbox-stdout-read"), os.NewFile(uintptr(stdoutWriteHandle), "rvbox-stdout-write"), os.NewFile(uintptr(stderrReadHandle), "rvbox-stderr-read"), os.NewFile(uintptr(stderrWriteHandle), "rvbox-stderr-write"), nil
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}
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func createKillOnCloseJob() (winapi.Handle, error) {
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job, err := winapi.CreateJobObject(nil, nil)
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if err != nil {
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return 0, err
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}
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info := winapi.JOBOBJECT_EXTENDED_LIMIT_INFORMATION{}
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info.BasicLimitInformation.LimitFlags = winapi.JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE
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if _, err := winapi.SetInformationJobObject(job, winapi.JobObjectExtendedLimitInformation, uintptr(unsafe.Pointer(&info)), uint32(unsafe.Sizeof(info))); err != nil {
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_ = winapi.CloseHandle(job)
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return 0, err
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}
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return job, nil
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}
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func (manager *execSupervisor) selectToken(elevated bool) (winapi.Token, supervisor.EffectiveIdentity, error) {
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candidates, err := DiscoverActiveSessions()
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if err != nil {
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// A failed WTS enumeration is treated as no usable interactive
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// session; LocalSystem still provides a deterministic service path.
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candidates = nil
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}
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selection := Select(SelectionInput{Elevated: elevated, ActiveSessions: candidates, ActiveSystemAvailable: true, LocalServiceAvailable: true, LocalSystemAvailable: true})
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if selection.Effective == nil {
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if selection.Error != nil {
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return 0, supervisor.EffectiveIdentity{}, selection.Error
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}
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return 0, supervisor.EffectiveIdentity{}, errors.New("Windows execution context selection failed")
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}
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var selected *SessionCandidate
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if selection.Effective.SessionID != nil {
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for index := range candidates {
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if candidates[index].SessionID == *selection.Effective.SessionID {
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selected = &candidates[index]
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break
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}
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}
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}
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for _, attempt := range selection.Attempts {
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token, identity, err := openTokenForAttempt(attempt.Context, selected)
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if err == nil {
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return token, identity, nil
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}
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if !elevated {
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return 0, supervisor.EffectiveIdentity{}, err
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}
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}
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// The pure selector stops as soon as ACTIVE_SYSTEM is available. A native
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// privilege/session operation can still fail (for example, SeTcb was
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// removed), so the final LOCAL_SYSTEM fallback is attempted here before
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// launch preparation, never by retrying a created process.
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if elevated {
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if token, identity, err := openTokenForAttempt(ContextLocalSystem, nil); err == nil {
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return token, identity, nil
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}
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}
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return 0, supervisor.EffectiveIdentity{}, errors.New("all Windows execution contexts failed before launch preparation")
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}
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func openTokenForAttempt(contextName ExecutionContext, candidate *SessionCandidate) (winapi.Token, supervisor.EffectiveIdentity, error) {
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switch contextName {
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case ContextActiveUser, ContextActiveUserElevated, ContextActiveSystem:
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if candidate == nil {
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return 0, supervisor.EffectiveIdentity{}, errors.New("active execution context has no selected session")
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}
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var token winapi.Token
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if err := winapi.WTSQueryUserToken(candidate.SessionID, &token); err != nil {
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return 0, supervisor.EffectiveIdentity{}, err
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}
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if contextName == ContextActiveUserElevated {
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if !token.IsElevated() {
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linked, err := token.GetLinkedToken()
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_ = token.Close()
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if err != nil {
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return 0, supervisor.EffectiveIdentity{}, err
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}
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token = linked
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}
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} else if contextName == ContextActiveSystem {
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_ = token.Close()
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serviceToken, identity, err := duplicateServiceTokenForSession(candidate.SessionID)
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if err != nil {
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return 0, supervisor.EffectiveIdentity{}, err
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}
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identity.Context = string(ContextActiveSystem)
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return serviceToken, identity, nil
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} else if token.IsElevated() {
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_ = token.Close()
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return 0, supervisor.EffectiveIdentity{}, errors.New("active-user token is elevated and no restricted medium token was available")
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}
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identity := supervisor.EffectiveIdentity{Context: string(contextName), SessionID: candidate.SessionID, UserSID: candidate.UserSID, Elevated: contextName != ContextActiveUser, Integrity: map[bool]string{true: "high", false: "medium"}[contextName != ContextActiveUser]}
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return token, identity, nil
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case ContextLocalService:
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token, err := logonLocalService()
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if err != nil {
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return 0, supervisor.EffectiveIdentity{}, err
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}
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return token, supervisor.EffectiveIdentity{Context: string(ContextLocalService), Elevated: false, Integrity: "medium"}, nil
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case ContextLocalSystem:
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return duplicateServiceToken()
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default:
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return 0, supervisor.EffectiveIdentity{}, errors.New("unknown Windows execution context")
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}
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}
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func duplicateServiceToken() (winapi.Token, supervisor.EffectiveIdentity, error) {
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return duplicateServiceTokenForSession(0)
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}
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func duplicateServiceTokenForSession(sessionID uint32) (winapi.Token, supervisor.EffectiveIdentity, error) {
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var source winapi.Token
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if err := winapi.OpenProcessToken(winapi.CurrentProcess(), winapi.TOKEN_ALL_ACCESS, &source); err != nil {
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return 0, supervisor.EffectiveIdentity{}, err
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}
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defer source.Close()
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var target winapi.Token
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if err := winapi.DuplicateTokenEx(source, winapi.TOKEN_ALL_ACCESS, nil, winapi.SecurityImpersonation, winapi.TokenPrimary, &target); err != nil {
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return 0, supervisor.EffectiveIdentity{}, err
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}
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if sessionID != 0 {
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if err := winapi.SetTokenInformation(target, winapi.TokenSessionId, (*byte)(unsafe.Pointer(&sessionID)), uint32(unsafe.Sizeof(sessionID))); err != nil {
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_ = target.Close()
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return 0, supervisor.EffectiveIdentity{}, err
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}
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}
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user, err := target.GetTokenUser()
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if err != nil || user.User.Sid == nil || user.User.Sid.String() != securitySystemRID {
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_ = target.Close()
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if err != nil {
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return 0, supervisor.EffectiveIdentity{}, err
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}
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return 0, supervisor.EffectiveIdentity{}, errors.New("duplicated service token is not LocalSystem")
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}
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return target, supervisor.EffectiveIdentity{Context: string(ContextLocalSystem), SessionID: sessionID, UserSID: user.User.Sid.String(), Elevated: true, Integrity: "system"}, nil
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}
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func logonLocalService() (winapi.Token, error) {
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account, _ := syscall.UTF16PtrFromString("LocalService")
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domainName, _ := syscall.UTF16PtrFromString("NT AUTHORITY")
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var token winapi.Token
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r, _, callErr := procLogonUserW.Call(uintptr(unsafe.Pointer(account)), uintptr(unsafe.Pointer(domainName)), 0, logon32LogonService, logon32ProviderDefault, uintptr(unsafe.Pointer(&token)))
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if r == 0 {
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if callErr != syscall.Errno(0) {
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return 0, callErr
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}
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return 0, syscall.GetLastError()
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}
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return token, nil
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}
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func (manager *execSupervisor) Signal(ctx context.Context, process supervisor.Process, signal supervisor.SignalKind) (supervisor.SignalOutcome, error) {
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if process == nil {
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return supervisor.SignalOutcome{}, ErrProcessNotFound
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}
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native, ok := process.(*execProcess)
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if !ok || native.killFn == nil {
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return supervisor.SignalOutcome{}, ErrProcessNotFound
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}
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if signal != supervisor.SignalTerm && signal != supervisor.SignalKill {
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return supervisor.SignalOutcome{}, errors.New("unsupported signal")
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}
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if signal == supervisor.SignalTerm {
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// The command has its own hidden console. A full AttachConsole/control
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// helper is intentionally isolated from the Job kill path; if it is not
|
||||
// available, the bounded grace period ends in an explicit Job kill.
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
return supervisor.SignalOutcome{}, ctx.Err()
|
||||
case <-time.After(manager.options.WindowsTermGrace):
|
||||
}
|
||||
}
|
||||
if err := native.killFn(1); err != nil {
|
||||
return supervisor.SignalOutcome{}, err
|
||||
}
|
||||
return supervisor.SignalOutcome{Delivered: true, Escalated: signal == supervisor.SignalTerm, Detail: "Windows Job terminated", ObservedAt: manager.options.Now()}, nil
|
||||
}
|
||||
|
||||
func (manager *execSupervisor) Snapshot(ctx context.Context, process supervisor.Process) (supervisor.ResourceSnapshot, error) {
|
||||
if process == nil {
|
||||
return supervisor.ResourceSnapshot{}, ErrProcessNotFound
|
||||
}
|
||||
native, ok := process.(*execProcess)
|
||||
if !ok || native.cmd == nil || native.cmd.Process == nil {
|
||||
return supervisor.ResourceSnapshot{}, ErrProcessNotFound
|
||||
}
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
return supervisor.ResourceSnapshot{}, ctx.Err()
|
||||
default:
|
||||
}
|
||||
return supervisor.ResourceSnapshot{ProcessCount: 1, ObservedAt: manager.options.Now(), Complete: false, Detail: "Windows Job accounting is available after native completion integration"}, nil
|
||||
}
|
||||
|
||||
func (manager *execSupervisor) StopAll(_ context.Context) error {
|
||||
manager.mu.Lock()
|
||||
processes := make([]*execProcess, 0, len(manager.active))
|
||||
for _, process := range manager.active {
|
||||
processes = append(processes, process)
|
||||
}
|
||||
manager.mu.Unlock()
|
||||
for _, process := range processes {
|
||||
if process.killFn != nil {
|
||||
if err := process.killFn(1); err != nil && !errors.Is(err, winapi.ERROR_INVALID_HANDLE) {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
Reference in New Issue
Block a user