build: embed Windows release resources

This commit is contained in:
2026-09-11 09:24:32 +00:00
parent 6c35c1a1d3
commit ea8a4d8846
3 changed files with 100 additions and 0 deletions
+6
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@@ -8,6 +8,7 @@ ARG PROTOC_AMD64_SHA256=a45cda0989c17dd950db55f6fbe1e5814c50fda08e87aa422980ac1f
ARG PROTOC_ARM64_SHA256=36b518ac14d90351cc6598228ed2bbe5afe4e357b1af470b07e0ec1609875de2 ARG PROTOC_ARM64_SHA256=36b518ac14d90351cc6598228ed2bbe5afe4e357b1af470b07e0ec1609875de2
ARG PROTOC_GEN_GO_VERSION=1.36.12 ARG PROTOC_GEN_GO_VERSION=1.36.12
ARG PROTOC_GEN_GO_GRPC_VERSION=1.6.2 ARG PROTOC_GEN_GO_GRPC_VERSION=1.6.2
ARG GO_WINRES_VERSION=0.3.3
ARG TARGETARCH ARG TARGETARCH
ENV GOCACHE=/cache/go-build \ ENV GOCACHE=/cache/go-build \
@@ -34,6 +35,11 @@ RUN apt-get update \
RUN GOBIN=/usr/local/bin go install "google.golang.org/protobuf/cmd/protoc-gen-go@v${PROTOC_GEN_GO_VERSION}" \ RUN GOBIN=/usr/local/bin go install "google.golang.org/protobuf/cmd/protoc-gen-go@v${PROTOC_GEN_GO_VERSION}" \
&& GOBIN=/usr/local/bin go install "google.golang.org/grpc/cmd/protoc-gen-go-grpc@v${PROTOC_GEN_GO_GRPC_VERSION}" && GOBIN=/usr/local/bin go install "google.golang.org/grpc/cmd/protoc-gen-go-grpc@v${PROTOC_GEN_GO_GRPC_VERSION}"
# Release packaging generates a temporary, architecture-suffixed Windows
# resource object with this pinned pure-Go tool. It is intentionally part of
# the toolchain image rather than a host prerequisite.
RUN GOBIN=/usr/local/bin go install "github.com/tc-hib/go-winres@v${GO_WINRES_VERSION}"
RUN mkdir -p /cache/go-build /cache/go/pkg/mod /cache/xdg /workspace \ RUN mkdir -p /cache/go-build /cache/go/pkg/mod /cache/xdg /workspace \
&& chown -R 1001:1001 /cache /workspace && chown -R 1001:1001 /cache /workspace
+5
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@@ -93,6 +93,11 @@ docker compose -f "$compose_file" run --rm toolchain sh -ec '
version=$1 version=$1
out=$2 out=$2
flags="-s -w -X main.buildVersion=$version" flags="-s -w -X main.buildVersion=$version"
resource=/workspace/cmd/rvbox/rvbox-release_windows_amd64.syso
icon="$out/.rvbox-release-icon.png"
trap "rm -f -- \"$resource\" \"$icon\"" EXIT HUP INT TERM
go run ./tools/releaseicon --out "$icon"
go-winres simply --arch amd64 --out /workspace/cmd/rvbox/rvbox-release --icon "$icon" --manifest gui --file-version "$version" --product-version "$version" --file-description "RVBox Windows client" --product-name "RVBox" --original-filename "rvbox.exe"
CGO_ENABLED=0 GOOS=linux GOARCH=amd64 go build -trimpath -ldflags "$flags" -o "$out/rvbox-server-linux-amd64" ./cmd/rvbox-server CGO_ENABLED=0 GOOS=linux GOARCH=amd64 go build -trimpath -ldflags "$flags" -o "$out/rvbox-server-linux-amd64" ./cmd/rvbox-server
CGO_ENABLED=0 GOOS=linux GOARCH=arm64 go build -trimpath -ldflags "$flags" -o "$out/rvbox-server-linux-arm64" ./cmd/rvbox-server CGO_ENABLED=0 GOOS=linux GOARCH=arm64 go build -trimpath -ldflags "$flags" -o "$out/rvbox-server-linux-arm64" ./cmd/rvbox-server
CGO_ENABLED=0 GOOS=linux GOARCH=amd64 go build -trimpath -ldflags "$flags" -o "$out/rvc-linux-amd64" ./cmd/rvc CGO_ENABLED=0 GOOS=linux GOARCH=amd64 go build -trimpath -ldflags "$flags" -o "$out/rvc-linux-amd64" ./cmd/rvc
+89
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@@ -0,0 +1,89 @@
// Command releaseicon creates the small deterministic PNG used only by the
// Windows release resource generator. Keeping the source rather than a binary
// asset makes the icon reproducible in the pinned toolchain.
package main
import (
"flag"
"image"
"image/color"
"image/png"
"os"
"path/filepath"
)
const canvasSize = 256
func main() {
output := flag.String("out", "", "absolute PNG output path")
flag.Parse()
if *output == "" || !filepath.IsAbs(*output) {
panic("--out must be an absolute path")
}
if err := os.MkdirAll(filepath.Dir(*output), 0o700); err != nil {
panic(err)
}
file, err := os.OpenFile(*output, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, 0o600)
if err != nil {
panic(err)
}
defer file.Close()
image := image.NewNRGBA(image.Rect(0, 0, canvasSize, canvasSize))
fill(image, color.NRGBA{R: 15, G: 28, B: 48, A: 255})
fillRoundedRect(image, 18, 18, 238, 238, 42, color.NRGBA{R: 28, G: 56, B: 92, A: 255})
// A compact outlined box and terminal prompt remain recognizable at the
// 16-pixel size Windows Explorer generates from this source image.
strokeRect(image, 57, 62, 199, 194, 12, color.NRGBA{R: 54, G: 211, B: 189, A: 255})
fillRect(image, 79, 105, 96, 121, color.NRGBA{R: 240, G: 249, B: 255, A: 255})
fillRect(image, 95, 121, 112, 137, color.NRGBA{R: 240, G: 249, B: 255, A: 255})
fillRect(image, 79, 137, 96, 153, color.NRGBA{R: 240, G: 249, B: 255, A: 255})
fillRect(image, 126, 150, 176, 166, color.NRGBA{R: 240, G: 249, B: 255, A: 255})
if err := png.Encode(file, image); err != nil {
panic(err)
}
}
func fill(image *image.NRGBA, value color.NRGBA) {
for y := 0; y < canvasSize; y++ {
for x := 0; x < canvasSize; x++ {
image.SetNRGBA(x, y, value)
}
}
}
func fillRoundedRect(image *image.NRGBA, left, top, right, bottom, radius int, value color.NRGBA) {
for y := top; y < bottom; y++ {
for x := left; x < right; x++ {
dx, dy := 0, 0
if x < left+radius {
dx = left + radius - x
} else if x >= right-radius {
dx = x - (right - radius - 1)
}
if y < top+radius {
dy = top + radius - y
} else if y >= bottom-radius {
dy = y - (bottom - radius - 1)
}
if dx*dx+dy*dy <= radius*radius {
image.SetNRGBA(x, y, value)
}
}
}
}
func strokeRect(image *image.NRGBA, left, top, right, bottom, width int, value color.NRGBA) {
fillRect(image, left, top, right, top+width, value)
fillRect(image, left, bottom-width, right, bottom, value)
fillRect(image, left, top, left+width, bottom, value)
fillRect(image, right-width, top, right, bottom, value)
}
func fillRect(image *image.NRGBA, left, top, right, bottom int, value color.NRGBA) {
for y := top; y < bottom; y++ {
for x := left; x < right; x++ {
image.SetNRGBA(x, y, value)
}
}
}