//go:build windows package store import ( "path/filepath" "golang.org/x/sys/windows" ) func filesystemFreeBytes(path string) (uint64, error) { absolute, err := filepath.Abs(path) if err != nil { return 0, err } pointer, err := windows.UTF16PtrFromString(absolute) if err != nil { return 0, err } var available uint64 if err := windows.GetDiskFreeSpaceEx(pointer, &available, nil, nil); err != nil { return 0, err } return available, nil }