Files

104 lines
3.8 KiB
Go

// Package agent implements the client side of the RVBox Agent protocol.
package agent
import (
"context"
"errors"
"fmt"
rvboxv1 "github.com/rvbox/rvbox/gen/go/rvbox/v1"
"github.com/rvbox/rvbox/internal/agentproto"
"google.golang.org/protobuf/proto"
)
var (
ErrProtocolHandshake = errors.New("invalid agent session handshake")
ErrSessionClosed = errors.New("agent session transport closed")
)
// Transport has exactly the binary-message operations the protocol needs. A
// WebSocket implementation owns its deadline/ping details outside this layer.
type Transport interface {
Write(context.Context, []byte) error
Read(context.Context) ([]byte, error)
Close() error
}
type Session struct {
ID string
Generation uint64
Protocol *rvboxv1.ProtocolVersion
}
func Handshake(ctx context.Context, transport Transport, hello *rvboxv1.ClientHello, limits agentproto.Limits) (Session, error) {
if transport == nil || hello == nil {
return Session{}, ErrProtocolHandshake
}
request := &rvboxv1.AgentEnvelope{Payload: &rvboxv1.AgentEnvelope_ClientHello{ClientHello: hello}}
if err := agentproto.ValidateEnvelope(request, limits, rvboxv1.Platform_PLATFORM_WINDOWS); err != nil {
return Session{}, fmt.Errorf("validate ClientHello: %w", err)
}
encoded, err := proto.Marshal(request)
if err != nil {
return Session{}, err
}
if err := transport.Write(ctx, encoded); err != nil {
return Session{}, err
}
received, err := transport.Read(ctx)
if err != nil {
return Session{}, err
}
welcome, err := agentproto.DecodeEnvelope(received, limits, rvboxv1.Platform_PLATFORM_WINDOWS)
if err != nil {
return Session{}, fmt.Errorf("decode ServerWelcome: %w", err)
}
payload := welcome.GetServerWelcome()
if payload == nil || welcome.GetSessionId() == "" || welcome.GetSessionGeneration() == 0 || payload.GetSelectedProtocol() == nil {
return Session{}, ErrProtocolHandshake
}
return Session{ID: welcome.GetSessionId(), Generation: welcome.GetSessionGeneration(), Protocol: proto.Clone(payload.GetSelectedProtocol()).(*rvboxv1.ProtocolVersion)}, nil
}
// Reconcile sends the complete retained client state after welcome. The caller
// must apply the returned result durably before accepting fresh dispatch.
func Reconcile(ctx context.Context, transport Transport, session Session, snapshot *rvboxv1.ReconcileSnapshot, limits agentproto.Limits) (*rvboxv1.ReconcileResult, error) {
if transport == nil || session.ID == "" || session.Generation == 0 || snapshot == nil {
return nil, ErrProtocolHandshake
}
request := &rvboxv1.AgentEnvelope{SessionId: session.ID, SessionGeneration: session.Generation, Payload: &rvboxv1.AgentEnvelope_ReconcileSnapshot{ReconcileSnapshot: snapshot}}
if err := agentproto.ValidateEnvelope(request, limits, rvboxv1.Platform_PLATFORM_WINDOWS); err != nil {
return nil, fmt.Errorf("validate reconciliation snapshot: %w", err)
}
encoded, err := proto.Marshal(request)
if err != nil {
return nil, err
}
if err := transport.Write(ctx, encoded); err != nil {
return nil, err
}
for {
received, err := transport.Read(ctx)
if err != nil {
return nil, err
}
result, err := agentproto.DecodeEnvelope(received, limits, rvboxv1.Platform_PLATFORM_WINDOWS)
if err != nil {
return nil, fmt.Errorf("decode reconciliation response: %w", err)
}
if result.GetSessionId() != session.ID || result.GetSessionGeneration() != session.Generation {
return nil, ErrProtocolHandshake
}
if result.GetReconcileRequest() != nil {
// The request may have been queued before the client's snapshot write
// reached the server. The snapshot is already on the wire; consume the
// advisory target frame and continue waiting for the durable result.
continue
}
if result.GetReconcileResult() == nil {
return nil, ErrProtocolHandshake
}
return proto.Clone(result.GetReconcileResult()).(*rvboxv1.ReconcileResult), nil
}
}